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One Lonely Outpost

Created by Aurorian Studios

A space farming sim set on a barren alien planet. Grow your farm and with it a community and a new life.

Latest Updates from Our Project:

Almost to Early Access Launch!
11 months ago – Fri, Jun 16, 2023 at 09:03:45 AM

Hi everyone! We’re 10 days away from early access launch (6/26/23) and we can’t believe the day is almost here. As we near launch we wanted to provide an update on the Kickstarter rewards.  
For starters, we just uploaded all of your lovely names into the credits for the game! Shoutout to the backer who chose their name to be Radgar Stormlight, Hero of the Valley in the credits. 

Game keys will be sent out on the day of launch being distributed via Backerkit so keep an eye on your emails!

The Soundtrack and Wallpapers will be delivered shortly after launch via Backerkit. All of the backer exclusive rewards such as the furniture, gauntlet, hairstyle, pet, and short story collection will be delivered after the launch of early access and closer to the 1.0 full release. Backer exclusive hats were another reward included, however, hats do not exist currently in the game. Including them will be something we will evaluate during EA. If the decision ends up being not to include hats in the full release, we will provide another backer exclusive item to make up for them.

For those of you receiving signed thank you notes, the devs will be writing those after launch! For those of you who backed at a level to design an in game item, we will be reaching out to you over the coming months.

Once we get through the early access launch, we’ll be publishing a roadmap so you can see what all we have planned leading up to the 1.0 release.

Thank you all so much for your support as we draw near to the launch of early access - stay tuned for more info!

March+April Update!
12 months ago – Tue, May 09, 2023 at 09:08:32 AM

Hello everyone! As it's been a couple months, we have a lot to share and will show off some more of our progress with some current in-game footage!

Hopping right in!

March was a busy month for us. We showcased an exclusive One Lonely Outpost demo at PAX East this year. This demo allowed players who are not part of Kickstarter Beta to play through the tutorial of our game. It was awesome being able to see everyone enjoy all the hard work we’ve been up to.

We are a couple months into the Beta with our Kickstarter backers and we couldn’t be happier with the excitement within the community. The Beta community has been hard at work alongside us, sharing valuable feedback and providing us with bug reports.

Thank you again to all our beta testers who have been active in our super secret beta discord channel!

In this update, we wanted to show you a little more about fishing in One Lonely Outpost. We have put a lot of work into our fishing minigame since its original concept by introducing a more futuristic method of fishing: drones! We gave you a sneak peek in a previous AMA and we are excited to show you what it currently looks like in the game today.

Fishing using The Piranha Drone

The Piranha Drone is our beginner-friendly fishing drone. Designed for shallow waters, it is a simple, efficient design. Check it out in action:

Sneak Peak: Bug Collection

Like fishing, we are utilizing the use of drones for specimen collection. While you explore the planet keep an eye out for bugs to collect using your drone. Here’s a sneak peek of one of the bugs that you can collect - we’ll hopefully show you more soon! 😉

Adventure Time with Elisha

Last but not least, we introduced you to Jim-Bob’s daughter Elisha in our previous update.
While doing some exploring during our in-game testing we caught Elisha doing the same! You need to be quick to spot her, but it was fun seeing one of our NPCs out in the world.

This area is a crossroads, full of crystals and alien ruins… which is probably why we caught Elisha exploring there! Being the first to meet intelligent life is her goal, after all!
We can’t wait for you to explore the planet yourself!

Say Hello To Fadhili Juma

 Fadhili is a logistics officer and is best known as a "gentle giant." Inspired by a construction incident that destroyed most of his family's wealth, he takes workplace safety very seriously. He ended up on Calypso after being fired from his previous employer for being a whistleblower on their shady safety practices.

Outside of Fadhili's home
Fadhili's home interior!
Fadhili's home at night!

Discord AMAs

Join our discord to keep up-to-date on when we schedule our next AMA and interact with us!

Thank you all for your continued support and patience. We wouldn’t have made it this far without all of you.

February Update! + Beta Release
about 1 year ago – Tue, Feb 28, 2023 at 09:58:32 AM

Hi everyone!

We’ve made a lot of incredible progress this month and are very excited to show off all of it for yall! It’s also a very exciting day for our beta backers. The keys for the beta are being sent out currently. Let’s just jump right into everything.

For our beta backers, here are the instructions to access the build:

After opening Steam, click “Games” from the top menu, then select “Activate a Product on Steam.” Click “Next,” agree to the license agreement, and then enter in the key you were sent. Once you have entered the game key, select the new “One Lonely Outpost” game from your library. Right click on it, then from that dropdown menu, click on “Properties.” In the menu that opens up, click on the “Betas” tab. In the text field, enter the beta access code: FreedomGamesDemo2022

Then click “Check Code.” It will ask you to opt into the “demo” branch. Opt into the demo branch. Let your game update and then press play.

Elisha Update

Over the past couple updates, we’ve been showing off some of our character portraits. This month we’d like to introduce Jim-Bobs 10 year old daughter, Elisha!

Elisha is a very smart and adventurous little girl. She’s always on the hunt for aliens and is determined to be the first to meet intelligent life. Besides her adventures, she’s Jim-Bob’s right hand girl when it comes to helping out with the various mechanical things around the colony.

Lighting update

As we showed off back in the December update, we’ve been updating some of our interior lighting. Here’s a look at some of our before and afters of this update!

Speaking of Elisha, here’s the update to her room inside Jim-Bob’s lander!

And now the rest of the lander!

Aaron’s lander before and afters

Discord AMA

Due to working super hard on the beta, we didn’t end up having an AMA this month, but will be looking to resume them in March so be on the lookout for that event!

Thank you all for your continued support and patience. We wouldn’t have made it this far without all of you. We can’t wait to hear all of your feedback on the beta!

January Updates
over 1 year ago – Wed, Jan 25, 2023 at 10:41:19 AM

Hi everyone! Happy New Year!

Hopefully you’ve all kicked off the new year strong. We certainly have 😄We’ve got a lot to cover this month, so let’s just jump right into it!

Delay

Yes, you read that right. We are delaying again, but not by much! We are very excited to announce that we will for sure be launching One Lonely Outpost into Early Access in June of 2023!

We know you all have been waiting for a while but we’re nearly there. Five months will fly by and we’re excited about the progress we’ve been making over the past months that have led us to be able to make this final decision for June. We’re hopeful that the wait will be worth it and we’re definitely looking forward to hearing everyone’s feedback throughout Early Access.

Beta

For our backers that backed at the beta level or higher, we’re also excited to announce that you can officially mark your calendars for February 28th as the start of the beta! We will be sending out keys that day and you will get to keep your key through launch. If you’re not in our Discord already (you’re missing out on the monthly AMAs!) and want to talk with other fellow backers or even our dev team about the beta while it’s happening (or even before), you should totally join! Our little lonely outpost over there isn’t that lonely anymore and we’d love to keep growing it. 😊

Now who’s ready to see some of the progress we’ve made over the past month:

Eve Update

Eve is our xenoarcheologist that has joined the colony to learn about the beings that may have come before. You may be wondering, “but she’s blue? Isn’t she an alien?” Well she is of Itrii heritage, but she is in fact, just like you and I, a human, just a blue one. 😄

Much like Aaron and Jimbob, the rest of our cast is getting a little bit of a refresh to their character art. This is still very much work in progress for the new HD version.

We’re not only going to be updating the face a little bit, but also fixing her base pose. She has a tendency to hide her face and having a default pose will allow people to better see what is important.

Duyi Update

Duyi has gotten the same art update treatment as our other NPCs. We had originally tried him out with the more realistic art style that we tried with Aaron, but upon hearing the communities feedback, we changed course and we went back to the old art like before and updated from there.

Duyi is our outpost metallurgist and will be there for all of your metal needs. As you can see from his outfit alone, he works in a pretty dangerous place and needs to wear protective equipment. For his pants and reinforced Tabi shoes, we took some inspiration from Japanese construction workers.

Sydney’s Lander

We’ve also been continuing on our journey of finishing up more NPC landers and updating the lighting a bit. This month, we have Sydney’s to show off! Her lander doesn’t have the fancy new lighting implemented just yet, but you can see how far her lander has come from before.


Discord AMA

Our monthly Discord AMA hasn’t happened just yet so you still have time to join the Discord if you haven’t already! This month’s AMA will be happening this Friday (Jan 27th) at 4pm ET / 1pm PT and we will be ready to answer all of the questions you may have about any of the above items or any other questions you may have about the game.

We’re looking forward to seeing what all yall have in store for us 😉

December Updates!
over 1 year ago – Wed, Dec 28, 2022 at 12:16:35 AM

Happy Holidays everyone! 🎄

We hope you all are having a wonderful holiday season so far and finishing the year off right! Before the year ends, we have some updates to bring to you all based on the feedback we’ve been receiving, as well as to show off some things that we showed off in our monthly AMA that we held last week. If you missed our AMA, make sure you read to the end to see what all you missed and how you join our next one. 

Quick note for our alpha backers, you should already have your monthly build via Steam. Please reach out to our team if you're having any issues there. We will be sending over this months Appendix sometime this week. Now let’s just jump straight into all of it!

Portraits

We have heard your feedback about the portraits! And we will continue hearing your feedback and making adjustments as necessary. Firstly, let’s take a look at the progression of the beloved Aaron.

As you can see, his original portraits were a bit more of the rugged pixel art style that we turned a bit more HD for the original E3 trailer. We then progressed to the concept art we showed off to yall a couple of months ago. We took in all of the feedback that you all gave us and made some adjustments to the HD version and added in some new facial expressions.

Here you can see how the original portrait looks in game versus the new one

Before
After

We also did this sort of process with our community mechanical engineer (and Santa lookalike 👀), Jimbob.

Before
After

Overall, the previous portraits for these characters just weren't exactly doing the job that we needed them to, so they needed a bit of upgrading so we would be able to include more facial expressions as well as general readability. The designs you see above are still in progress and not final designs, so we will definitely still be taking in criticism.

Interior Design

We’ve been working on updating the interiors of the landers! Not quite like our portrait upgrades, so don’t fret! We would still love to hear yalls thoughts though!

We’ve updated the lighting a bit to give it a more cozy feeling inside, as well as adding in some various objects around the space to give a more lived in feel.

In other interior design updates, while we haven’t updated the lighting in Linny's cabin just yet, we have finished up the interior.

Interior
Exterior

Discord AMA

As per our monthly tradition, we did an AMA with our game director, Emmanuel Floret, in our community Discord. This month, we had the special treat of having our art director, Johan Balan, joining us as well. While we had a smaller turn out due to the holidays, we were still able to show off a lot of awesome news stuff for everyone, including showing off a lot of the above work and talking through any questions or thoughts that they had.

Q: While fishing, can you catch trash?

A: No, no trash, but you will be able to catch other things.

Q: Is there going to be a vendor to sell mine items?

A: You have a merchant dedicated to prospecting to buy upgrades. The vendor also supplies the suit which you need to survive.

Q: Since there’s a drone for fishing, will there be a drone to help me care for the animals?

A: Awesome suggestions as we did not think about that. The barn is basically what will take care of animals. For maintenance and petting, we will think about it. Since we already will have drones for crops, it is not that far of a bridge.

Q: Can the drones be named?

A: We have not planned for that at the moment. As we grow the universe and worldbuilding, we plan to slowly introduce different world-based brandings/logos so we aren’t sure if we will be able to rename drones. #lorebuilding

We don’t have a date just yet for our next monthly AMA, but definitely join our Discord to keep in the know for when we do schedule it!

Thank you all for your continued support and patience as we continue working towards EA next year.