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One Lonely Outpost

Created by Aurorian Studios

A space farming sim set on a barren alien planet. Grow your farm and with it a community and a new life.

Latest Updates from Our Project:

December Updates!
almost 2 years ago – Wed, Dec 28, 2022 at 12:16:35 AM

Happy Holidays everyone! 🎄

We hope you all are having a wonderful holiday season so far and finishing the year off right! Before the year ends, we have some updates to bring to you all based on the feedback we’ve been receiving, as well as to show off some things that we showed off in our monthly AMA that we held last week. If you missed our AMA, make sure you read to the end to see what all you missed and how you join our next one. 

Quick note for our alpha backers, you should already have your monthly build via Steam. Please reach out to our team if you're having any issues there. We will be sending over this months Appendix sometime this week. Now let’s just jump straight into all of it!

Portraits

We have heard your feedback about the portraits! And we will continue hearing your feedback and making adjustments as necessary. Firstly, let’s take a look at the progression of the beloved Aaron.

As you can see, his original portraits were a bit more of the rugged pixel art style that we turned a bit more HD for the original E3 trailer. We then progressed to the concept art we showed off to yall a couple of months ago. We took in all of the feedback that you all gave us and made some adjustments to the HD version and added in some new facial expressions.

Here you can see how the original portrait looks in game versus the new one

Before
After

We also did this sort of process with our community mechanical engineer (and Santa lookalike 👀), Jimbob.

Before
After

Overall, the previous portraits for these characters just weren't exactly doing the job that we needed them to, so they needed a bit of upgrading so we would be able to include more facial expressions as well as general readability. The designs you see above are still in progress and not final designs, so we will definitely still be taking in criticism.

Interior Design

We’ve been working on updating the interiors of the landers! Not quite like our portrait upgrades, so don’t fret! We would still love to hear yalls thoughts though!

We’ve updated the lighting a bit to give it a more cozy feeling inside, as well as adding in some various objects around the space to give a more lived in feel.

In other interior design updates, while we haven’t updated the lighting in Linny's cabin just yet, we have finished up the interior.

Interior
Exterior

Discord AMA

As per our monthly tradition, we did an AMA with our game director, Emmanuel Floret, in our community Discord. This month, we had the special treat of having our art director, Johan Balan, joining us as well. While we had a smaller turn out due to the holidays, we were still able to show off a lot of awesome news stuff for everyone, including showing off a lot of the above work and talking through any questions or thoughts that they had.

Q: While fishing, can you catch trash?

A: No, no trash, but you will be able to catch other things.

Q: Is there going to be a vendor to sell mine items?

A: You have a merchant dedicated to prospecting to buy upgrades. The vendor also supplies the suit which you need to survive.

Q: Since there’s a drone for fishing, will there be a drone to help me care for the animals?

A: Awesome suggestions as we did not think about that. The barn is basically what will take care of animals. For maintenance and petting, we will think about it. Since we already will have drones for crops, it is not that far of a bridge.

Q: Can the drones be named?

A: We have not planned for that at the moment. As we grow the universe and worldbuilding, we plan to slowly introduce different world-based brandings/logos so we aren’t sure if we will be able to rename drones. #lorebuilding

We don’t have a date just yet for our next monthly AMA, but definitely join our Discord to keep in the know for when we do schedule it!

Thank you all for your continued support and patience as we continue working towards EA next year.

November Updates!
almost 2 years ago – Thu, Dec 01, 2022 at 05:51:39 AM

Hi everyone! We’re back again this month to show off some more of our progress as we work towards our big EA launch next year. This month we’re showing off some of our character portrait upgrades as well as a look at some of our expansive fish catalog 👀 For our alpha tier backers, you should have already received your monthly build update last week. We are also sending you all an appendix explaining the various new things in the build that you can try out this month. Now onto the updates!

Of course, as always, things are still work in progress and subject to change between now and Early Access.

Character Portrait Updates

We’ve been working on some portrait updates, giving our characters a bit of a refreshed look. Here you can see Aaron’s before…

And his after.

One character update has changed a bit more than that though. I wonder who this could be 🤔

Dirk’s lander

In the past couple of updates, we’ve shown you some of our NPC landers. Today is Dirk’s turn! For some quick background, Dirk is our outpost veterinarian. They are educated, trained, and experienced in dealing with both biological and robo-animals, as well as a firm advocate of robo-animals as a humane alternative to slaughtering biological livestock.

Here’s a look at their lander both outside…

And in!

Fishing

Like any good farming sim nowadays, you gotta have your fishing! We’ve been working on including some pretty unique looking species for your catching pleasure. Take a look at some of the species we’ve created!

Discord AMA

As per our new monthly tradition, we did an AMA with our game director, Manu Floret, in our community Discord. Our curious community over there asked all kinds of questions about the game and we want to showcase some of those questions and answers as you may have those same questions!

Q: Are DLC’s planned?

A: Potentially! We want to see how things go during EA and our full launch first and then look at what we could make for DLCs. We do have some ideas rolling around though!

Q: How long will gameplay be in EA?

A: Currently to complete the first Act, which is what we will be launching into EA with, it’ll take around 10 hours to complete that section of the story. After that you can of course keep playing indefinitely. TBD the acts after that.

Q:Will there be pets?

A: Yes! There will be some little pets that will follow you around the planet. Though we may have them do more as EA goes along.

Q: Will you be able to customize your lander?

A: As of right now, no. This may change throughout EA or be something we do for DLC.

Q: Any big feasts or famine type events?

A: Not yet. Definitely a neat idea that we’d like to include but don’t have plans for it currently.

If you want to join in our next AMA, it will be occurring on Dec 23rd at 4pm ET. It’ll be our end of the year OLO Christmas present to you all 😄

October Alpha Build!
about 2 years ago – Thu, Nov 03, 2022 at 09:51:06 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

October Updates
about 2 years ago – Fri, Oct 28, 2022 at 05:42:19 PM

Hi everyone! Happy (almost) Halloween! 👻We’re back again this month to show off some more of our progress as we work towards our big EA launch next year. The main things we’ll be showing off this month are some more of our NPC lander progress, as well as some extremely adorable animals. 👀Definitely stay until the end to see these cuties!

Of course, as always, things are still work in progress and subject to change between now and Early Access.


Sally’s Lander

Sally has just landed at your outpost and is ready to become a part of the colony. Upon her landing, you’ll need to welcome her and have a couple of conversations to help build your relationship with her. She’s always looking to learn about others, so you might get some odd questions, like this one:

Now to her lander! As you can see, it's a little cramped in there, but it’s just enough to keep Sally feeling right at home.

Leeloo’s Lander

Leeloo is actually one of our Kickstarter backers' creations. While we don’t have Leeloo ready to show off just yet, we do have her lander! Leeloo is a botanist, which you can definitely see from her natural themed decor throughout her lander.

Colony Center

Our colony center has a beautiful rock formation surrounding it. It's all coming together for our beautiful desert planet. This, of course, won't be the exact angle that you see it from in the game, but we had to give you all a nice look at it! 

Cute Animals!

You may have seen some of these cuties on our social media previously, but they’re getting some new animations. They can now show off their emotions a bit more and really let you know if you’ve hurt their feelings. Hopefully once you’re in the game, you won’t see these very often.

Discord AMA

Earlier this month, we did an AMA with our game director, Manu Floret, in our community Discord. Our amazing community asked all kinds of questions about the game and we want to showcase some of those questions and answers as you may have those same questions! We're planning to do these monthly so if you have some questions you would like to contribute to the conversation, join our Discord or comment them here and we'll get those answers back to you!


Q: What sort of things will be included in Early Access at launch?

A: Fishing, animals (like the ones you see above), water and power systems, insects, shops, prospecting and maintanence! 


Q: Are there seasons?

A: Yes! Radiant (24 days), Autumnal (16 days), Boreal (24 days), and Vernal (16 days). Weeks on this planet are 8 days long, thus the length of the seasons being multiples of 8. 


Q: Is gene splicing still going to be a thing?

A: Yes! It likely won't be in our Early Access but will be there in our 1.0 launch. 


Q: Will there be character customization?

A: Yes! It will pretty limited, but there will be some customization. 

New Alpha Build!
about 2 years ago – Wed, Sep 28, 2022 at 10:15:05 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.